|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||
public interface LicenseStorageListener
Defines listener to allow listening various LicenseStorage events
| Method Summary | |
|---|---|
void |
beforeLicenseStorageLoad(LicenseStorage aSource)
This method is called to notify the listener that the license storage is about to be loaded |
void |
beforeLicenseStorageSave(LicenseStorage aSource)
This method is called to notify the listener the that license storage is about to be saved |
void |
licenseEntryAdded(LicenseStorage aSource,
LicenseStorage.LicenseEntry aLicenseEntry)
This method is called to notify the listener that a new license entry has been added into the storage |
void |
licenseEntryRemoved(LicenseStorage aSource,
LicenseStorage.LicenseEntry aLicenseEntry)
This method is called to notify the listener that the license entry has been removed from the storage |
void |
licenseEntryUpdated(LicenseStorage aSource,
LicenseStorage.LicenseEntry aLicenseEntry)
This method is called to notify the listener that the license entry has been updated |
void |
licenseStorageLoaded(LicenseStorage aSource,
boolean isSuccess)
This method is called to notify the listener that the license storage has been loaded |
void |
licenseStorageSaved(LicenseStorage aSource,
boolean isSuccess)
This method is called to notify the listener that the license storage has been saved |
| Method Detail |
|---|
void licenseEntryAdded(LicenseStorage aSource,
LicenseStorage.LicenseEntry aLicenseEntry)
aSource - license storageaLicenseEntry - added license entry
void licenseEntryUpdated(LicenseStorage aSource,
LicenseStorage.LicenseEntry aLicenseEntry)
aSource - license storageaLicenseEntry - added license entry
void licenseEntryRemoved(LicenseStorage aSource,
LicenseStorage.LicenseEntry aLicenseEntry)
aSource - license storageaLicenseEntry - added license entryvoid beforeLicenseStorageLoad(LicenseStorage aSource)
aSource - license storage
void licenseStorageLoaded(LicenseStorage aSource,
boolean isSuccess)
aSource - license storageisSuccess - true if license storage loading succeeded; false otherwisevoid beforeLicenseStorageSave(LicenseStorage aSource)
aSource - license storage
void licenseStorageSaved(LicenseStorage aSource,
boolean isSuccess)
aSource - license storageisSuccess - true if license storage saving succeeded; false otherwise
|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||